|
|
|
|
Digital Living Network Alliance (DLNA) Essentials
Enabling bridges between services within a connected home
By: Bruce Bahlmann - Contributing Author (your
feedback
is important to us!)
Created:
April 1, 2007
Article Continued from ...
[1] -
[2] -
[3]
|
DLNA can bridge services dynamically by just
adding off the shelf components all the while remaining simple for
consumers to use. |
In the case of DLNA, bridging devices is more
'opportunity based' in that it merely requires the presence of two or more
DLNA capable devices on a home network. Today's BSP service bridges are much
more formalized and require specific devices, applications, and back office
coordination. So, building a DLNA
service is created dynamically as the result of one DLNA device discovering
another DLNA enabled device or application. The advent of DLNA means it is
less likely that STB is going to remain the bridge it once was. However STBs will have DLNA
which will allow them to access other networked components within the
subscriber's home and gain access this associated content. DLNA could be thought of as a look-ahead
opportunity for BSPs, such that as they place DLNA equipment in the home,
over time it will be used rather than immediately. However, where DLNA
leaves off is where BSPs may find low hanging fruit. Currently DLNA creates
an island of networked media within the home – just begging to be taken to
the next level. The following represent some ways that BSPs could embrace
DLNA, expand its current vocabulary, and extend its uses outside its
'currently' restricted domain:
- BSPs need to continue engaging with the standards group to ensure that their devices
placed in consumer homes adhere to DLNA. The key is not to build proprietary
silos of BSP specific features, but rather push the envelop of DLNA
capabilities that would increasingly leverage their penetration of premium high definition content
throughout the home.
- BSP provided user interfaces need to discover other DLNA equipment
available on the consumer home network such as a THX receiver and give consumers the option to route the sound of their television programming
through the THX sound system rather than the television speaker system.
Today, this is haphazardly implemented by the consumer muting the sound on
the television, picking up the remote control of the stereo, and then going
back and forth between controlling sound and changing channels with
different remotes. However future DLNA systems could do this with a single
“system” remote.
- Like networked Personal Video Recorders (nPVR)s, BSPs could extend DLNA by hosting ultra reliable virtual DLNA devices such as a media
server that offer consumers such benefits as lifetime storage for media,
continuously updated DLNA capability, even restricted sharing or bridging
between two or more homes whereby reducing the need to send around photos or
movies to relatives as they can just join the family’s “DLNA community”
which is provided by the BSP network. I envision DLNA could become platform
of choice to circulate and manage family friendly media. I would prefer this implementation over
services such as Flickr or Snapfish etc. because it would allow me to use my plasma to watch
home movies or view photos in high definition rather than huddle around a
laptop or computer in the office. The more expensive the DLNA
component, the more likely a BSP could lease such a virtual device to
consumers and with the introduction of v1.5 there are increasingly more
devices which could be provided "virtually" by BSPs.
- BSPs could be the first to implement DLNA on their phone service or
provide translation bridges between DLNA and other lower bandwidth
communications such as ZigBee to further open up the home for increasing
innovation. The thinking here is that if BSPs can't
be the main bridge, they can be the earliest adopters as well as the
enabler for other communications within the home that can further extend DLNA
as well as other services to come which will be built upon it.
Conclusion:
|
Many opportunities currently exist to extend DLNA
beyond the home or provide 'virtual' DLNA components, but they won't
be opportunities for very long... |
I view DLNA as an opportunity for BSPs to assert themselves as the masters
of media within consumer homes at a time when CE is beginning to open up their
'treasure chest' and expose all their goodies for someone to finally pull it all together
into one cohesive system. The key here is that the television (or home
theater system) is still the
center of entertainment and represents the highest quality viewing
(experience) within the home. In recent
years the PC has challenged that occasionally (for specific forms of
personal and portable media), but it just can’t deliver the same
entertainment quality. DLNA creates the bridge for these personal and
portable media to flow back into the television and home entertainment
system where they can be enjoyed to the fullest extent possible. While
portable media will still have its place as does the PC, true audiophiles
and videophiles see all the dust settling around more traditional uses for CE
devices like the stereo and the television – DLNA only modifies these
devices slightly by extending them. Perhaps in my lifetime, we will see a company step forward
and enable consumers to buy the equipment they want to buy while allowing
them to control everything from their favorite remote. I believe DLNA has
the capability to be that fundamental cornerstone that will lead to simplifying the
interoperability of devices and media applications within the home.
Article Continued from ...
[1] -
[2] -
[3]
References used in this article: 1) http://www.usatoday.com/money/industries/technology/2003-09-25-dell-cover_x.htm
(CE margin statistics) 2) http://www.parksassociates.com/research/reports/tocs/2006/connected-ce.htm
(CE network statistics) 3) http://www.itfacts.biz/index.php?id=P5473
(CE market statistics) 4) http://www.infonetics.com/resources/purple.shtml?ms07.cpe.4q06.nr.shtml
(CPE statistics) 5) http://www.crmbuyer.com/story/55967.html (Home
network statistics)
6) http://www.census.gov/prod/1/pop/p25-1129.pdf (HH statistics)
7) http://www.csun.edu/science/health/docs/tv&health.html (TV statistics)
8) http://www.eia.doe.gov/emeu/recs/appliances/appliances.html (Stereo
statistics)
9) http://www.thegamefeed.com/news-53b5980e30e0e559340f71895998f4de.html (Gaming
statistics)
10) And, of course,
Bird-Eye.Net World Broadband Directory
Can Birds-Eye.Net help you or your Company?
Receive your Birds-Eye.Net articles and white
papers hot off
the presses by adding our RSS feed to your reader.
|
|
|
(C) Copyright Birds-Eye.Net, All rights reserved.
It is against the law to reproduce this content or any portion of it in any form without the explicit written permission of Birds-Eye Network Services, LLC. Federal copyright law (17 USC 504) makes it illegal, punishable with fines up to $100,000 per violation plus attorney's fees.
|