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WIMP - Windows, Icons, Menus and Pointing device

By: Christine Martz

Meaning of WIMP – “Windows, Icons, Menus and Pointing device”, is a graphical user interface that allows a user to interact with the computer through the means of a pointing device such as a mouse to select words from drop down menus or images such as icons on the display screen that represent commands for movement, activation or some other action.

The invention of the WIMP interface is credited to Douglas Englebart and the Human Augmentation Project in the late 1960's. The development of WIMP continued at Xerox PARC. The PARC research team designed many of the elements that we associate with WIMP interfaces. Steve Jobs and Apple created the Lisa computer in 1983 and the Macintosh in 1984, the first mass-produced WIMP-based machines. In 1985, Microsoft proposed Windows, which they intended to run on a variety of platforms.

Other Related Definitions:

“…Let us consider the mouse. This was an invention of Xerox Parc as a crucial part of its revolutionary Windows, Icons, Menus and Pointing device interface system. This interface and the mouse was popularised first by Apple and then later taken up by the whole PC industry with great enthusiasm, so much so that eventually it produced many species of mouse.” [Robin Bloor - VNU Business Publications

“…The next wave along the evolutionary user interface path was a tsunami. I'm referring, of course, to the introduction of the personal computer, especially Microsoft's version of MS-DOS. The original PCs evolved into current-day GUI-based WIMP systems as epitomized by Microsoft Windows. (GUI stands for Graphical User Interface. WIMP is an acronym for Windows, Icons, Menus, and Pointing device, or Windows, Icons, Mouse, and Pull-down menus).” [Jeff Tash - ITscout

“…Further features often include "icons"; graphical representations of programs and files. Such "objects" as windows and icons can be manipulated by way of a mouse. This is summarized as the WIMP paradigm: Windows, Icons, Menus, and Pointing device.” [Steve Krause - skrause.org

“…While maps are still being integrated in the classic Windows, Icons, Menus and Pointing device (WIMP) interface, research in computer science is attempting to find alternate forms of computer interaction. A criticism of the WIMP interface is that it requires a considerable amount of concentration by making users sit still and focus their attention on a screen. Other forms of information display are much less demanding. Printed text, for example, surrounds us in many ways but does not require the level of concentration of a WIMP interface.” [Michael P. Peterson - University of Nebraska

“…The Apple Macintosh was a stunning commercial success. Its many fans were enamored with its WIMP features, which made computing seem much more natural than previous user interfaces such as command-line interfaces employing typed-in text commands or menu-based interfaces that offered lists or arrays of commands that the user activated by pressing keys on the keyboard.” [BookRags, Inc.

Related Links:

WIMP Study Guide - Wimp (Windows, Icons, Menus, and Pointing Devices)
WIMP brings the operating system to the front - The new WIMP.
Ease of use - Bringing Design to Software
Interfacing the future - The future of WIMP

Technical Resources:

WIMP Interfaces - WIMP overview.
Today's GUI - The 'WIMP' Interface - IBM White Paper
 

Products and Solutions:

Wimp Programmer's Toolkit - Utilities to aid the process of writing multitasking applications

Blogs, News, Feeds, Discussion Lists:

The-wimp-list - WIMP developers mailing list 

Books About:

The Elements of User Interface Design - by Theo Mandel.
The Essential Guide to User Interface Design - Wilbert O. Galitz

See Also:

Other WIMP Resources
 

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